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Re: Bombs R Us |
Thu, 17 April 2003 02:05 |
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Micha | | | Messages: 2343
Registered: November 2002 Location: Belgium GMT +1 | |
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UAF commander wrote on Thu, 17 April 2003 01:13 | I hope someone read this board...
I have an SS question:
How do SS players manage their bombing efforts?
I think using the Stealth bomber is best, as it can have 98% cloak, and be used as an overcloaker too.
But maybe poeple prefer the extra bombing power of the B-52 bomber?
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The one time I played SS and got to use bombers I used the Stealth bomber, didn't use it as an overcloacker since I didn't even knew what that was at that time!
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And a bigger qestion:
If I have the Hush-a-boom, what should I do?
With the Hush-a-boom my cloakers would loose the overcloaking capability, but they'll be much cheaper and gatable.
And what if (to make it more difficult) I was planning on using smart bombs? the Hush-a-boom only destroy 2 building per bomb, but this add up. So what the confused SS player should do?
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If you have the Hush-a-boom you USE the Hush-a-boom!!! It's the best bomb you can get!!! Fill up your bombers with them, take your enemies planets as good as intact and in only one year of bombing and which means you can turn their planets into production worlds the very next turn! And as another bonus the bombers will indeed gate perfectly.
This is IMHO one of the best (if not the best) toy you can get from the MT! (But let's not start that discussion here.)
I got it twice and they were wonderfull!! I didn't use smarts in combination, I didn't even bother to check if that would be more efficient ... I got it once as AR, once as 1/2500 SD, of course taking planets intact is not that usefull for an AR (but the 1 year kill is), better to destroy everything so if the enemy takes his planet back he'll have to start over again but I had an planetary ally so some planets where meant for him ...
For the 1/2500 it was fantastic!
Sure you lose your "natural" overcloackers but I couldn't care less should I get the Hush-a-boom!
regards,
mch
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[Updated on: Thu, 17 April 2003 02:06] Report message to a moderator
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Re: Bombs R Us |
Fri, 18 April 2003 00:28 |
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regiss | | Petty Officer 1st Class | Messages: 65
Registered: November 2002 | |
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Micha,
How much do You expect Hushs to be to knock through the whole of the defences (it's cheaper to put up 50% hush and last LBUs to put out the whole planet out, than it's with bare hushes).
I can't grind my assumptions on calculations, couse I've lost my original Posey's spreadsheet and the new one isn't capable of calculating the bombing accurately (however that word is spelled), but I still remember that ~900 Cherry bombs were needed to bomb out a single world with full defences out in a single year.
[Updated on: Fri, 18 April 2003 00:29] Report message to a moderator
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Hush-a-boom vs others (Re: Bombs R Us) |
Fri, 18 April 2003 10:56 |
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Micha | | | Messages: 2343
Registered: November 2002 Location: Belgium GMT +1 | |
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(Not really about SS anymore now, better to move some bits and bytes around )
regiss wrote on Fri, 18 April 2003 06:28 | Micha,
How much do You expect Hushs to be to knock through the whole of the defences (it's cheaper to put up 50% hush and last LBUs to put out the whole planet out, than it's with bare hushes).
I can't grind my assumptions on calculations, couse I've lost my original Posey's spreadsheet and the new one isn't capable of calculating the bombing accurately (however that word is spelled), but I still remember that ~900 Cherry bombs were needed to bomb out a single world with full defences out in a single year.
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One H-a-b costs me at max tech:
1kT iron
2kT bor
no germ
2 resources
weighs 5kT
kills 3.0% of the pop
destroys 2 buildings
The LBU-74 (latest model):
1kT iron
18kT bor
7kT germ
8 resources
weighs 45kT
kills 0.4% of the pop
destroys 45 buildings
Cherry:
1kT
13kT
no germ
6 resources
weighs 52kT
kills 2.5% of the pop
destroys 10 buildings
I don't have the sheet at hand, but these are the numbers I wrote down one day ...
Hush-a-boom:
1.100.000 people planet with:
100 neutron defences need 101 B-52s
100 planetary defences need 44 B-52s
100 laser defences need 24 B-52s
100 missile defences need 15 B-52s
Cherry:
100 planetary defences need 53 B-52s (848 bombs)
The H-a-b (a lot) costs less, kills more cols, kills LESS instalations (very important) and weighs less (gate-able, others are NOT, unless with mini bombers or B-8.5s, which means they cost more per bomb, and yes yes IT too).
The major point with H-a-b is that they let you take planets almost intact in one year at a very good price! So do not start mixing them with LBUs!
And they're nicely gate-able, like I said before: one of the best things you can get from the MT!
(Not going further in detail here, that would require a bit more math ... but I think you'll get the point ...)
regards,
mch
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[Updated on: Fri, 18 April 2003 10:58] Report message to a moderator
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Re: Bombs R Us |
Mon, 19 January 2004 15:53 |
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vonKreedon | | Lieutenant | Messages: 610
Registered: March 2003 Location: Seattle, WA USA | |
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I received the MPS from salvage in my current game. Suprised the hell out of me.
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