Infinity Gates, Just Toys? |
Sun, 16 January 2011 02:54 |
|
neilhoward | | Commander | Messages: 1112
Registered: April 2008 Location: SW3 & 10023 | |
|
Those special gates seem unnecessary, and until ARM BBs, useless. I might be wrong though, it has happened twice before.
[Updated on: Sun, 16 January 2011 02:57] Report message to a moderator
|
|
|
|
Re: Infinity Gates, Just Toys? |
Sun, 16 January 2011 11:32 |
|
|
Eagle of Fire wrote on Sun, 16 January 2011 12:51 | As an IT player, I would consider myself "in business" as soon as I build any/300 gates all around my gate system.
|
Exactly.
With already construction 10 and prop 6 tech an IT gets what is needed to gate around every ship including the heaviest missile-BBs.
As long as you don't exceed the 100% damage, so far I have never seen a ship vanishing due to overgating as an IT. Together with rapair-after-gating you can repair upto 30% damage instantly upon arrival... this is very powerful. In a small universe an IT doesn't need anything more than the any/300 gate.
Non-ITs on the other hand see constantly some of their ships vanishing due to overgating which adds up to quite some extra costs.
Report message to a moderator
|
|
|
Re: Infinity Gates, Just Toys? |
Tue, 18 January 2011 21:23 |
|
|
neilhoward wrote on Sun, 16 January 2011 08:54 | Those special gates seem unnecessary, and until ARM BBs, useless. I might be wrong though, it has happened twice before.
|
Hi ,
maybe this helps:
100/250 - you need to move your first pop and minerals to your
new kolonized worlds
any/300 - You need for your fleet movement in "war" time Medium
Univers and smaller
any/800 - you need only in Medium Univers and bigger or if you
have a ally who wants to us your system and dont want
to loose ships.
100/any - need for scanning of enemy gates !!!! Very important.
ccmaster
Report message to a moderator
|
|
|
Re: Infinity Gates, Just Toys? |
Sat, 12 February 2011 03:46 |
|
magic9mushroom | | Commander | Messages: 1369
Registered: May 2008 | |
|
Any/300s are your general-purpose gates, so they're useful.
Any/800s help in universes bigger than small.
100/anys allow you to trump stealthed gates, because 2% of infinity is still infinity (also, ISB trumps any/800 gatescan whether stealthed or not). You only need one, though.
If you happen to have the tech for any/anys, you should probably replace your 100/any with one, but that's it.
Report message to a moderator
|
|
|