Yet another schedule suggestion |
Mon, 27 July 2009 20:41 |
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Given how things in my life have been going, I also have not been having enough time to play well.
It is quite embarrassing not to kill an opponent's ship because my fleet has orders to disengage (from a previous merge to repair) when it should have easily killed the enemy ship... Unfortunately I have done this several times recently...
So as much as I dislike slowing the game down, how about a fixed schedule of 2x per week, like M-Th, or Tu-F. This would give 72 hours for the turn during the week, and more hours (96) for those people that have less time on the weekends (or am I mixing that up with a previous game?).
If I lose a game, I like to have played well. If I win a game, I like my opponents to have played well. I prefer a slower game that is played well, to a faster game where people miss turns. Playing well (win or lose) is more important than winning to me.
I know two turns per week is pretty boring for those not in a war, but there are not too many races in this game not involved in a war...
Eric/Raindancer/Bugs
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Re: Replacement needed. |
Tue, 04 August 2009 19:44 |
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Thanks for trying. We wish you the best.
May we fight again some day under better circumstances.
Eric/Bugs.
P.S. Nice ad for a replacement.
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