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Turn Schedule Sun, 09 February 2003 05:08 Go to next message
Robert is currently offline Robert

 
Lt. Junior Grade

Messages: 393
Registered: November 2002
Location: Dortmund, Germany

Fixed Time / Duration[ 9 votes ]
1. Fixed Date/Time like 3pm 3 / 33%
2. Duration like all 24h 6 / 67%

I always wanted to create a poll in this forum, now there
is a reason...

I think the 2 options are
"turn every day at 3pm with pregen if all are in"
or
"generate if all turns are in or at least 24h after last generation"

please vote only once Laughing

Robert

PS: hope I created the poll correctly, its my first one...



2b v !2b -> ?

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Re: Turn Schedule Sun, 09 February 2003 05:11 Go to previous messageGo to next message
Robert is currently offline Robert

 
Lt. Junior Grade

Messages: 393
Registered: November 2002
Location: Dortmund, Germany
Ok, my vote is is and it seems to work...

just wanted to mention that the "time" can be updated by vote
if the game begins to be complex. I suggest we start with 24h
as posted in the announcement.

Its just a question of the method here...

Robert



2b v !2b -> ?

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Re: Turn Schedule Tue, 11 February 2003 05:02 Go to previous messageGo to next message
tprescott is currently offline tprescott

 
Crewman 1st Class

Messages: 38
Registered: December 2002
Location: ROK [GMT+9]
My vote was for fixed time as it provides consistancy with fixed work schedules.

If the concensus is for a specified duration, could we extend it a few hours to say - 27 hours? I can't be the only one with a narrow band of opportunity to play on weekday evenings.

With a 24 hour period, I can forsee situations where the last few player's turns are uploaded shortly after my last status check of the night. If my status check revealed several player's turns outstanding and a fair amount of time remaining on the duration clock, I might log off relatively early in the evening to do other things. I would then not be aware of the time crunch I would under the following evening until that next evening. And If I happen to get home late from work, the situation gets even worse.

Thanks for consideration.

Tom

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Re: Turn Schedule Tue, 11 February 2003 05:33 Go to previous messageGo to next message
Robert is currently offline Robert

 
Lt. Junior Grade

Messages: 393
Registered: November 2002
Location: Dortmund, Germany
I think 2-3 hours more should not be a problem...
Can you send Alter Ego a message, I am quite busy right now Crying or Very Sad



2b v !2b -> ?

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Re: Turn Schedule Tue, 11 February 2003 07:16 Go to previous messageGo to next message
tprescott is currently offline tprescott

 
Crewman 1st Class

Messages: 38
Registered: December 2002
Location: ROK [GMT+9]
done.

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Re: Turn Schedule Tue, 11 February 2003 11:15 Go to previous message
Alter Ego

 
Officer Cadet 4th Year

Messages: 283
Registered: November 2002
Location: Germany
I don't see why not... Razz

Will do!

Alter Ego



War does not determine who is right. Just who is left.
Bertrand Russell

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